Anime Dice Beginner Guide: Noob to Pro Route

The tutorial

A new account goes through a short set of on-screen prompts. In RustScroll’s run on September 13, 2026 they were:

  1. Teleport to the shop area! Press Shop at the top of the screen.
  2. Walk over to the Dice Shop!
  3. Buy your first Dice! The Normal dice costs $1 and gives 2x Luck.
  4. Close the Dice Shop! and Press Home to return to your base!
  5. Roll with your new dice! Press ROLL at the bottom of the screen.

Every roll gives you a unit. Units earn Cash only when they stand on your plot, so press Equip Best in the Backpack after a few rolls to fill the pads with your highest earners.

Your first 15 minutes

  • Redeem the codes. Open the Shop from the left side of the screen and scroll to the Codes box. The 12 working codes give 24 Lucky Spins, 87 Trait Rerolls, 87 Gems and 10 Tickets.
  • Claim the group reward. Join the More & More Games group on Roblox and like the game. Group Rewards then gives 5 Trait Rerolls, 5 Gems and 2 Lucky Spins.
  • Start on the Money branch. Press UPGRADES next to ROLL. ItzVexo’s guide puts it plainly: “your main priority in the skill tree definitely has to be money”. CHALLS puts Luck second and leaves Damage, Health and Walkspeed for last. The upgrade tree page lists every branch.
  • Level your units. Each unit on your plot has an upgrade pad in front of it showing its level and the cost of the next one. Leveling your best earners is cheap early and adds up.

First dice and first rebirth

The first dice come quickly: Fire (5x Luck) is $2.5K, Water (10x) $10K, Nature (20x) $75K and Lightning (42x) $500K. The full price list is on the dice page.

The first rebirth costs $50K and raises your Luck and Cash multiplier from 1x to 1.5x. It resets your Cash, but your units stay on the plot, so the money comes back fast. The next costs seen in videos are $5M (2x) and $500M (2.5x).

A useful order for the first hour:

  1. Codes and group reward.
  2. Money upgrades and Fire dice.
  3. Rebirth at $50K.
  4. Water and Nature dice, more Money and Luck upgrades.
  5. Rebirth again whenever the button turns green.

The Hub stations

Press Hub at the top of the screen. Everything past rolling happens here:

StationWhat you do therePage
QuestsDaily and weekly quests pay Tickets; the Shop tab trades them for Lucky Spins, Trait Rerolls, Gems and LuckTickets guide
GradesSpend Gems to roll an income multiplier for one unitGrades
TraitsSpend Trait Rerolls to roll a multiplier for Income, Damage or HealthTraits
TowersSend a team of four to fight floors for potions, Gems and Trait RerollsTowers
TradeTrade units with other players (NoobBlox’s guide says it opens after 1,000 rolls)FAQ

Save your Gems and Trait Rerolls for a unit you are going to keep. Rolling them on an early unit that you replace ten minutes later wastes them.

Keep your Backpack from filling up

On a new account the Backpack fills fast. When it is full, rolling stops with “Your unit inventory is full, sell some units!”. Walk to the SELL UNITS stall next to the Dice Shop and either sell your inventory or set auto sell so weak units are sold as you roll. Press Equip Best before selling so the units on your plot are not sold. More detail is on the units page.

Mistakes to avoid

  • Waiting too long to rebirth. The Rebirth window only resets Cash, and the multiplier makes every later purchase come faster.
  • Spending Gems and Trait Rerolls on throwaway units. Grades and traits multiply that one unit.
  • Leaving Auto Roll on when you redeem codes. Lucky Spins are used on your very next roll, so you will not see what they gave you.
  • Skipping daily quests. Four daily quests pay 5 Tickets each, and 20 Tickets buy a Lucky Spin.
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